Sensors,
custom software and real-time feedback help people change their walk and
possibly delay, eliminate knee surgery
"All of a sudden, I developed pain
in my knee and it progressively got worse. I didn't want to walk anymore,"
recalls Lloyd Manson, a retired contractor and developer who has osteoarthritis
in his knee. Manson's pain became so severe he was seriously considering knee
surgery, but just before he was about to set a date for the operation, he
learned about a study at Stanford University. And, Stanford mechanical engineer
Mark Cutkosky and his team were looking for test subjects.
With support from the National Science
Foundation's (NSF) Human-Centered Computing Program (HCC), the research, known
as Movement Retraining, focuses on alleviating pain by analyzing and possibly
changing a person's stride. One of the major problems at the root of knee pain
is uneven wear and tear on the knee cartilage, which leads to arthritis.
"We're trying to slow the rate at which arthritis progresses, and thereby
delay the time that you would need a much more expensive, invasive procedure
like surgery," says Cutkosky.
Sounded too good to be true, but Manson
decided to give it try. "I didn't know what to think, but I said, 'You
know, what the heck.'"
Suzanne Dancer also agreed to
participate in the study. "I've had knee pain on and off for a couple of
years. I'm not getting younger and it was becoming more and more
noticeable."
Suzanne and Lloyd are not alone.
"Roughly 50 percent of people as they get older start to show some
evidence of osteoarthritis of the knee," notes Cutkosky.
The research team first outfitted test
subjects with sensors and then directed them to walk on a treadmill. When
Manson took a step, custom software precisely calculated the forces on his
joints. That data helped the team determine if a gait change might help reduce
his pain.
"We use a biomechanics model and
say, 'Aha! If you were, for example, to turn your toes in just a little bit or
maybe your knees out, you could reduce the peak loads, the adverse loads on the
knee joint,'" explains Cutkosky. The idea is to shift weight away from the
more worn-out area to the more cushioned area of the knee cartilage.
So, instead of Dancer walking with one
foot slightly pointed out, the researchers suggested that she turn her foot in
slightly. "It was a very strange feeling," she says. "You feel
like you're walking pigeon-toed, but you're not. What I couldn't argue with was
the fact I did not have as much knee pain. Just recently I walked four miles.
It took me 60 minutes and I had no knee pain when I was done!"
Researchers recommended a similar fix
for Manson. "I had to work at it to retrain myself. It took weeks, but
then it just progressively kept getting better and better. The pain is almost
nonexistent. It's amazing. It's truly amazing!" says Lloyd.
But, Cutkosky cautions not to try
changing your stride on your own. You could do more harm than good. To help
test subjects learn their new gaits, Cutkosky and his team developed a
biofeedback device for treadmill walking. One misstep and the device vibrates.
They're working on a portable version to reinforce the modified gait outside
the lab.
"We've seen amazing changes in the
lab. People are able to change the way they walk and they have less pain and
greater function," says Pete Shull, a doctoral candidate in mechanical
engineering and a key member of Cutkosky's research team.
Movement retraining isn't just for
people in pain. Cutkosky says athletes could improve their moves with this
biofeedback technique--everything from golf swings to jump shots. "The
next step is a wearable, wireless system that measures peoples' movements, provides
haptic feedback, and then transmits the results to a cell phone so that people
can use haptic movement training anywhere they go, at home or outdoors,"
he says.
This research was funded by NSF's
Division of Information and Intelligent Systems (IIS) under the NSF's
Directorate for Computer & Information Science & Engineering (CISE).
Miles O'Brien, Science Nation
Correspondent
Ann Kellan, Science Nation Producer
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